Tipa dives into HeroQuest First Light’s King Forgrin’s Trove—spy trouble, Dread Warriors and Abominations, a trap-fired room, and a loot haul to prep for the campaign’s final battles.
Cliffski shows off Ridiculous Space Battles’ slick new race-selection animation and a calmer deployment screen palette, then tees up the next grind: weapon/module balance via fast battle-sim stats.
Shintar republishes (with updates and permission) FJ Brodie’s SWTOR Hoth GSI missions guide—where to grab terminals, quick-slot Seeker Droid/Macrobinoculars, and run dailies like Crash Courses post-7.
Wilhelm checks in on Fantasy Critic League week seven as six games finally hit the board—Mewgenics lands strong, while a few sub-80 launches flirt with the regret zone.
Michael drops a packed gaming-blog roundup—newsletters, indie dev blogs, ttrpg Bloggies nominees, Bitsy’s creator doing Twine-for-Casio IF, Zork troll combat, festival culture worries, and cheap minis
Anarchae’s week 7 digest covers settling into CachyOS, a new job offer and paperwork, plus recent Mrs Bradley mysteries—highlighting The Devil at Saxon Wall as a top recommendation.
Juhis describes bizarre “wake up early” dreams where he has to finish video-game-style tasks before waking, stuck in a looping Groundhog Day vibe—this time he escaped in time for the doctor.
Tobold digs into board-game YouTube ad drama, arguing paid view-boosting and algorithm gaming can juice numbers without real buyers—great for dashboards, useless for selling actual consumer goods.
Tofutush traces discovering Jennifer Government via NationStates, resurrects a long-lost “Republic of Bauhinia,” and shares its hilariously bleak autogenerated profile—consumerism, vanishing dissent,
Tim Bray shares calm, no-polemics anecdata: Rob Sayre used Claude while sending PRs to Quamina, a Go JSON-matching library, and the merged changes roughly doubled benchmark speed.
Dave Winer asks for help fixing Daytona search “NaN” archive glitches via GitHub issues, then wishes micro.blog offered a comments feed so replies on his cross-posted linkblog don’t vanish.
Blockade85 unpacks a self-destructive need to be “top of the heap,” from work metrics to Ohio State football and co-op games like FFXIV and Helldivers 2—always fearing he’s not good enough.