Roger pokes at the weirdness of character creators: you spend ages perfecting an avatar, then mostly see them from behind unless photo mode intervenes.
Kimimi says Bomberman Fantasy Race works because its Louies and Tirras race like Bomberman creatures, not just karts with mascots slapped on.
Ellie finally conquers Golden Sun: The Lost Age, digging into its perspective shift to Felix and why this long-elusive GBA sequel matters.
Wilhelm tracks a big Fantasy Critic shakeup as Star Wars: Galactic Racer and Gears of War: E-Day jolt the standings amid GTA VI release-date chatter.
The Chronicler spotlights GMT's 1914: Glory’s End / When Eagles Fight, a two-front Ted Raicer WWI package with lots of operational history in one box.
JJM clicks with Into the Breach as a compact turn-based mech puzzler where saving buildings matters more than simply wrecking the Vek.
Heartless celebrates the Packers somehow beating the Buccaneers, with just enough disbelief to make the win sound even sweeter.
Bhagpuss serves up another eclectic music roundup, bouncing from justified anger to punk-memory riffs with the usual chatty charm.
Warner's Sunday reading stack ranges across AI, consciousness, spyware, fragmentation, Civil War history, and the internet's hidden scaffolding.
Tobold makes a plainspoken case against debt, noting how rising rates turn mortgages, student loans, credit cards, and business borrowing brutal fast.
Kelly argues AI demand and a tight memory oligopoly are sending RAM prices soaring, dragging up costs for PCs, consoles, and other everyday devices.
Dave Winer warns Claude Code can waste your time if you stop owning the work, then pivots to preserving the early web before it disappears.