The Daily Blogroll — Tuesday, 24 Feb 2026
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A Pixel Nomad Stargrace’s WoW goldmaking week: ~3M gold, pets slumping while transmog and recipes sell, and a steady “older items” strategy heading toward Midnight.
Bio Break Syp decorates a WoW bookshop café, runs delves on a warlock for gear and housing XP, and readies for Midnight while his wife returns post-Dragonflight.
CrazyKinux's Musings CrazyKinux launches “New Eden Banter” with a March 2 prompt: why EVE Online is still thriving after two decades, and how to join the roundup.
Frostilyte Writes Frostilyte argues Blighttown (Dark Souls) rules actually, then connects that love of cliffside vertical architecture to mountain-settlement building in Whiskerwood.
Leeks Cosy Corner Krista rounds up cozy-leaning Steam Next Fest demos to wishlist, from seafaring farming in Collectors Cove to Duck Side of the Moon and more.
Luna's Gaming Log Luna spotlights Everholm’s 2.0 update (out Feb 19), what she hopes it fixes—especially NPC depth—and includes a short Q&A with Mike from Chonky Loaf.
Quarter Circle Forward Andrew defends his love for Nintendo’s Virtual Boy, gets hyped for Switch Online’s Virtual Boy library, and grudgingly buys the pricey replica headset.
Scopique Scopique tries SpaceCraft’s Steam Next Fest demo: start in debt, mine planets, refine and craft ship parts, and tinker with modular components over a long tutorial.
Contains Moderate Peril Roger lays out why paranormal research is a mess—sensationalism, religion, conspiracies, and charlatans—then argues even “ghosts” needs a usable definition first.
Schneier on Security Bruce Schneier flags research showing server-side control can undermine cloud password managers (especially recovery/sharing), and pitches Password Safe for no-cloud, no-recovery encryption.
Scripting News Dave Winer chronicles an easier-than-hyped snow day, plugs a web/evolution essay and an AI-for-customer-service podcast, and yes, really simple ravioli.
The Ancient Gaming Noob Wilhelm dunks on Zuckerberg’s metaverse obsession as Meta Horizon Worlds heads to mobile, framing it as a costly, luck-driven “second act” chase.