Tipa recaps a bloody Dungeon Crawl Classics funnel, owning missed rulings and landing on the real lesson: clever, non-combat play beats dying heroically.
Frostilyte comes away impressed by Desktop Explorer, a clever Next Fest demo that turns file-manager fiddling into cryptic puzzles with great atmosphere.
Bhagpuss skips the AI post and instead shares a loose, screenshot-filled wander through Neverness To Everness apartments, flatmates, drive-ins, and vibe-heavy curiosities.
Belghast’s crew keeps it short but lively, bouncing through Forza Horizon 6, Voidling Bound, Fields of Mistria, Path of Exile II, and Pokémon Horizons.
Wilhelm’s Fantasy Critic week mostly means Gothic 1 Remake sliding, Beastro waiting on reviews, and Summer Game Fest release-date fallout.
Michael delivers a delightfully unserious game-design wishlist—moose, FMV, taunting weirdos, recurring assets—and one serious hard no on AI.
Warner rounds up essays on normality, AI consciousness, bad CEOs, slow news, scams, and why weird, inefficient creativity still matters.
Dave Winer is all-in on the Knicks’ championship formula, with a quick nod that FeedLand’s Gift Articles feed looks great in his blogroll.
Cliffski shares a sunny solar-farm check-in: sheep-trimmed grass, one odd-looking panel, clean arrays, and a deserved rant about pointless planning requirements.
Nik says returning to PyCon US after years away was emotional, and the real draw was finally seeing Python friends in person again.
Bruce Schneier flags a proposed FCC rule that would tie phone plans to IDs and addresses, raising big privacy and surveillance concerns.
Brennan, inspired by Good Internet Magazine, weighs starting an IndieWeb publication with open eyes about burnout, shipping costs, and doing it imperfectly.