Stargrace impulsively buys an Astrahus in EVE Online and starts the wormhole shuffle to seed alts and basic industry before it explodes.
Azuriel wrestles with Switch 2 FOMO, looming price hikes, and whether Nintendo temptation beats the giant kid-friendly backlog on PC.
Luna rounds up a showcase-heavy June, Steam Next Fest demos, and comfort-game time with Dorfromantik, Pokopia, and PancitoMerge.
Scopique finds Crusader Kings III's Roads to Power wanderer mode more approachable, then gets blindsided by gloriously weird succession drama.
Wilhelm realizes Windrose isn't loot-your-way-through; upgrading armor, weapons, and ship gear turns constant deaths into manageable fights.
Michael gives Warp Point a big thumbs-up for its slick games-blog webring, random-site widget, and old-school 88x31 button energy.
Bhagpuss weighs uneven endings for The Legend of Vox Machina and Good Omens, with side complaints about Prime's awkward ad breaks.
Jamie Zawinski spotlights ICE allegedly pressuring a poll worker over Instagram posts, framing it as another bid to silence critics.
Warner argues Americans' resilience has become dangerous complacency, especially as Democrats debate whether restoring the old balance is enough.
Emily turns a dream of giant clock gears into a fond riff on Big Ben, analog clocks, and The Great Mouse Detective.
Bruce Schneier flags research on weak RSA keys packed with zeros, then wonders if similar failures could even hint at deliberate backdoors.
Dave Winer says Claude Code supercharges his push for interoperable RSS, Two-Way Web, and textcasting instead of silo lock-in.