The Daily Blogroll — Thursday, 2 Jul 2026
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Bio Break Syp’s monthly MMO check-in covers renewed LOTRO love, an ESO class swap, Guild Wars 2 detours, and life without a World of Warcraft sub.
Chasing Dings! Tipa’s Frosthaven crew tackles Ancient Spire, juggling retirement milestones, spawning machines, bolt throwers, and a delightfully dirty trick to avoid the balcony boss.
Frostilyte Writes Frostilyte’s June was all about co-op games, Next Fest demos, and BOKURA’s clever asymmetric puzzle-solving with Mir.
Indiecator Magi spotlights standout AI-free Steam Next Fest demos, celebrating handcrafted indie games that earned instant wishlists after the festival ended.
Leeks Cosy Corner Krista checks out Atelier Yumia on Switch 2, highlighting the open-world adventure plus sharper performance, faster loads, and local GameShare.
Retro XP Marc hosts Wallace Truesdale on I Have No Mouth, and I Must Scream, weighing how the 1995 adventure game adapts Harlan Ellison’s brutal short story.
Sweetie Games Sweetie defends Deltarune Chapter 5 as character work over lore dumps, and digs into how fan theories can warp expectations.
Tales of the Aggronaut Belghast breaks down why Path of Exile 2 mapping feels worse than POE1, from collision-heavy clutter to oversized maps and less player choice.
The Ancient Gaming Noob Wilhelm chronicles co-op Stardew Valley through the Fair and Spirit’s Eve, with grange-table disappointment, token grinding, and a steady march into winter.
WCRobinson WCRobinson shares a screenshot-heavy celebration of Hyrule Warriors: Age of Imprisonment, spotlighting its cinematic story, striking cutscenes, and gorgeous Switch 2 Hyrule.
Scripting News Dave Winer riffs on politics, coding with Claude Code, and why AI-assisted software work now leaves a remarkably complete trail of decisions.
Sid's Blog Sid argues AI works best as a pair programmer: specify the taste, constraints, and tech choices yourself unless you want generic slop later.