Azuriel is not having a great time with Breath of the Wild, blaming weapon durability, clunky menus, and combat rewards that make fighting feel pointless.
Bhagpuss gets cheerfully hooked on Hethereau’s Midnight Catzebo scratch-card event, proving 999 Nights added at least one very effective money sink.
Krista highlights Lavender Station’s demo as a calm, hand-drawn train-station sim built around cleaning, decorating, and zero-pressure cosy routines.
Scopique finds a near-perfect TradeWars 2002 throwback in Warp to Sector One, with just enough modern UI to spare the paper notes.
David recaps a lively Slug House session, with guild politics, a creeping swamp, and the Battle Brothers chasing a giant slug through Uzul’s manor.
Wilhelm breaks down EVE Online’s proposed Ansiblex jump bridge nerfs, with smaller ships favored and capitals locked out in a very nullsec-shaping change.
UltrViolet digs into traffic logs and finds RSS dominates his readership, then pivots to thoughts on aging Kindles and Dungeon Crawler Carl.
Jamie Zawinski turns an SD-card errand into a small manifesto against paying wildly inflated storage prices on principle.
Pete likes AI but argues it can sabotage learning to code, especially when search and editor autocomplete hand you the answer too fast.
Juhis spots a perfect note-taking exchange in See How They Run and delights in the ‘write everything down first’ philosophy.
Magi kicks off Blaugust 2026 with signup details, posting milestones, and a community-builder track that keeps the event about connection, not just output.
Tofutush answers an OC questionnaire on influences like MLP and Homestuck, favorite tropes, and why paranoia keeps showing up in her characters.