Cliffski’s nearly finished Ridiculous Space Battles challenge mode adds sortable lists, retaliation chains, and replays so players can actually study how they lost.
Bhagpuss’ grab-bag mostly turns into Ananta hype, with Gamescom finally delivering a January 2027 date for the anime-GTA open-world curiosity.
Krista rounds up easy Final Fantasy XIV fallback activities, from Gold Saucer and fishing to glamour, screenshots, and finally checking on Island Sanctuary.
Joar looks back on SWTOR’s killer eight-class-story hook and why the later shift to one shared narrative quietly broke its altoholic magic.
Sweetie explains how Persona 5 and Persona 3 Portable landed at the right moments, with youth, justice, and change giving the series lasting personal weight.
Wilhelm wraps Planet Crafter’s terraforming, then packs for a one-way hop to Selenea, where scarce iridium suddenly makes the moon trip feel precarious.
The Chronicler digs into Race to Berlin’s nasty two-player twist, where you race for Berlin while weaponizing the German armies against your rival.
The Friendly Necromancer gives Poetry Slammers more life with simple character animation, clearer Star Words, and suffix magnets for plurals and possessives.
Kelly reflects on retirement, mental health, and why blogging may provide the steady sense of purpose and accomplishment his brain still needs.
Aneesh jokes that Arch Linux might confer technical legitimacy, then credits Cat Hicks’ software-team psychology for helping him sidestep plenty of industry gatekeeping.
UltrViolet treats agentic AI like the next productivity tool and shares practical prompts for coding work in Claude Code and Google’s Antigravity IDE.
Juhis revisits Python parsing with BeautifulSoup, showing how HTML, XML, and handy CSS selectors can save a lot of scraping pain.