Stargrace is back on World of Warcraft, pushing story and Engineering progress while mulling ATT setup and hoping to finally find a social guild.
Aywren digs into her FFXIV alt chaos, juggling identities on a highly progressed character slot after finally settling her main on Amon.
John loves Maple Blade’s adorable, tactical ghost-bopping loop, even if the big complaint is simply that this lovely roguelike ends too soon.
Shintar reassesses SWTOR’s Legacy of the Sith as a whole, arguing the once-thin expansion filled out over time with lots of story and MMO content.
Luna finds Bloomtown underwhelming and barely horror, while Slay the Princess is landing the weird, choice-driven psychological dread much better.
Margot says Woodo’s cozy wooden diorama puzzles and textures are lovely, though the narration sometimes clashes with actually focusing on placement.
Pixel One is enjoying Aion 2’s classes and world, but says its Black character options lag badly behind Guild Wars 2’s standard.
Wilhelm notes Enshrouded’s 1.0 launch is pulling off a real second debut, with a player spike, full map access, and the new Cinder’s Cradle biome.
Anarchae turns a Mastodon outage into a diary-like check-in about DOS2 posting, shift planning, and the oddly offline rhythm of a regular evening.
Heartless is absolutely buzzing that the Milwaukee Brewers swept the Dodgers and are headed to the World Series.
Jimmy points readers to a new Analog Antiquarian entry, this time an Opus piece on The Taming of the Shrew.
Scopique melts a Star Citizen Ironclad Assault, grabs a Constellation Mk V, and weighs the RSI Galaxy around cargo, industry, and medical gameplay.