Stargrace recounts a painfully biased Signal Cartel coffee chat on Pandemic Horde’s Dronelands exit, quietly nursing her mug as a displaced explorer among gleeful Imperials.
Aywren celebrates Guild Wars Reforged as a dream comeback for GW1, remembering how its story focus, flexible builds, and henchmen-friendly design saved MMOs for her.
Bhagpuss looks back on eight years of lukewarm Ashes of Creation hype, pricey beta pledges, and a housing obsession that somehow kept him on board anyway.
Kimimi revisits Relics Recur of Origin, a lavish 1999 remake that clarifies story and adds flair but trades away the original’s mystery and tactile, timing-heavy combat.
Belghast juggles health mysteries, an emotional garage clean-up for a future 3D printer, and Path of Exile Icetrap mapping while grinding sulphite for his Righteous Fire delve main.
Wilhelm tours EVE Online’s Catalyst expansion, from long-awaited PLEX transaction logs to the new SOE Odysseus command ship and destroyer-class mining hulls like the Pioneer.
Michael’s indie roundup hits PS1-filtered Gnorts Vs. the Greylenoids, VIDEOVERSE’s console debut, Drill Bird, Sektori, ThinkyCon Jam puzzlers, and even a coloring book on Itch.
Tim Bray serves a politics-heavy Long Links, from TPM’s history-of-blogging series to sobering reads on Trump-era absurdities and Zohran Mamdani discourse.
Anarchae is wrangling their Bearblog CSS into cleaner, indexed theme pages, warning followers to expect a flood of WIP reposts rather than shiny new tricks.
Dave Winer debugs FeedLand’s Node.js backend, fixes quirky RSS edge cases like Aaron Swartz’s Paul Graham feed, and evangelizes dynamic OPML as the next big network-of-feeds move.
Pete has Gemini 3 whip up a custom “what should I play next?” gaming tracker, then runs into the familiar wall of deployment hassles and missing auth.
Remy Porter shares Greta’s war stories from a cursed pseudo-C++ IDE that corrupts designer files, targets Pentium Pro-era 32-bit, and wraps an unmodifiable Pascal library.