Syp juggles Legion achievement grinds and WoW’s chaotic housing launch, settling into a moody Duskwood cottage while nursing decor envy and a very provisional front yard.
Tipa takes Fighting Hedgehog’s DragonStrike, a mathy board-game riff on SSI’s old dragon-flight sim, for a spin with kitchen-table dogfights and very exhausted dragons.
Azuriel muses on GOAT discourse, space-opera RPGs like Mass Effect and The Outer Worlds, and how “all time” often really means “the last few years I remember.”
Luna revisits Lake and its Season’s Greetings DLC, praising Providence Oaks’ cozy mail-delivery vibes and snowy holiday chill as a perfect December pick for the Cozy Gaming Club.
Shintar finds WoW’s long‑awaited housing oddly empty, especially with guild neighborhoods gated behind ten “active” players and none of SWTOR’s cozy sense of place.
Wilhelm digs into Guild Wars Reforged, a thoughtful refresh of the 2005 classic that updates textures and UI without turning it into a full remaster.
Roger reviews No One Lives, digging into Luke Evans’s unsettling turn in Ryuhei Kitamura’s gory, philosophizing horror-thriller.
Bhagpuss’s advent calendar door opens on some delightfully offbeat Christmas music picks, with a dash of K‑Mart nostalgia.
Dave Winer riffs on why RSS still matters, shows off his inbound RSS code for WordPress, and wonders why the Twitter-likes feel so quiet lately.
Emily unpacks how perfectionism and chasing 3D realism smothered her joy in drawing, and how she’s found comfort leaning into writing and low-pressure visual art instead.
Tofutush recalls a third‑grade silkworm project that turns from gleeful worm shenanigans to a grim lesson in rats, cocoons, and childhood curiosity.
Blockade85 writes about climbing out of a long mental-health fog, getting back on meds, and slowly rekindling plans for writing, drawing, and more polished game streams.