The Daily Blogroll — Wednesday, 25 Feb 2026
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Aywren's Nook Aywren reviews Don’t Touch the Snail, an idle desktop overlay where permadeath is truly permanent—let the snail touch your cursor and you’re locked out forever.
Chasing Dings! Tipa says Star Trek Voyager: Across the Unknown finally feels like real Trek, remixing show plot beats with choice-driven crew “heroes” and base-repair management.
Indiecator Magi reviews Grimshire’s cozy-looking farming sim veneer over plague survival, where crop choices, animal traits, and limited skill picks are all about feeding the village.
Kimimi the Game Eating She-Monster Kimimi explores Everblue 2’s sunny dolphin-photo charm contrasted with claustrophobic wreck dives, currents and light, and a constant “respect the ocean or die” vibe.
Priest with a Cause Shintar weighs the pros and cons of Warlords of Draenor Classic—easy for Blizzard, still-populated Classic realms, but a reputation problem for WoD.
Tales of the Aggronaut Belghast falls back into World of Warcraft via the Valentine’s event and housing curiosity, then dives into transmog raid runs and Auction House selling with TSM.
The Ancient Gaming Noob Wilhelm chases No Man’s Sky Remnant goals, grinding scrap disposal and dozer-smashing until the Colossus exocraft’s furnace chassis finally unlocks.
Zarf Updates Andrew Plotkin digs into “Learning ZIL” and shows those snarky “Stu should write this” notes make sense in the May 1989 Infocom shutdown context.
Cliffski's Blog Cliffski shares fast progress pics on the solar-powered borehole project in Cameroon—dry season urgency, drilling rig on-site, and the water-tower framework already going up.
Life on the Wicked Stage Warner Crocker notes the U.S. president gave a speech, but they chose to spend the night watching Shakespeare instead.
Jamie Zawinski's Blog Jamie Zawinski reframes AI hype by swapping in “cocaine,” using the productivity-and-value argument to highlight how weird the booster logic sounds.
Scripting News Dave Winer argues AI “agents” are basically server software, and wishes for a Really Simple Language so you can write servers in plain English.