Shintar says SWTOR feels like a slog lately, with Galactic Season 10 objectives crowding out the fun while WoW keeps pulling focus.
Nicole dives into Nichibutsu’s Mahjong Koi no Magic Potion, unpacking its odd premise and the mass-produced Z80-based mahjong arcade hardware beneath it.
Belghast and crew bounce through Paradise Killer, FFXIV Fanfest, Diablo IV, Vampire Crawlers, anime, and Eurovision in a packed catch-up episode.
Wilhelm tracks a rough Fantasy Critic week as Jay and Silent Bob: Chronic Blunt Punch slips and scores wobble across the board.
The Friendly Necromancer is happily all-in on Windrose, praising its expanded pirate-survival early access while roleplaying goofball Russian hockey pirates.
Thomas worries The Expanse: Osiris Reborn could be sunk by quippy, Marvel-style dialogue, even if the Mass Effect-flavored gameplay looks solid.
Michael warmly recommends Dot’s Home, a short free adventure that uses Detroit family history to explore housing injustice, racism, and gentrification.
Roger recommends London’s Hunterian Museum for its anatomy collection, surgical history, and frank treatment of the era’s ugly medical ethics.
Tim Bray says The Captive’s War starts slow, hits a big payoff in book two, and is worth continuing if you can stomach grim sci-fi.
Bruce Schneier spots a newly decoded medieval encrypted letter from a Spanish diplomat, a nice little history-of-cryptography nugget.
Dave Winer gripes about Bluesky outages, argues big systems need patterns, and says Claude still needs explicit memory and human guidance.
Tofutush shares a handy Sogou input trick for rare Chinese characters, then nerds out over building a more intuitive Uyghur keyboard.