Tipa is happily losing hours to Windrose, tweaking Marksman gear, farming iron, and muddling through dodge-and-block boss fights with lots of gunfire.
Frank introduces Glips, puzzle-games for AI, as a playful way to probe whether models can actually understand playing rather than just output strategies.
Azuriel frames the Retroid Pocket 6 as equal parts retro handheld upgrade and nostalgia machine, then wonders why his gaming memories seem to stop at PS2.
Bhagpuss rounds up surviving EverQuest II guides and resources, a handy rescue mission for a game whose systems are far better documented by players.
Kimimi enjoys O-chan’s Oekaki Logic’s nonograms and Hebereke charm, but says its uneven difficulty and stingy assist powers make it oddly unfriendly.
Luna finds Nippets a lovely hidden-object game, with slice-of-life storytelling, interactive clues, and smooth play across MacBook and Steam Deck.
Joar gets his WoW hunter to 90, eyes Loremaster cleanup, and is cautiously tempted by FFXIV FanFest news despite limited play time.
Wilhelm checks in on WoW Midnight after patch 12.0.5 chaos, mostly ignores the drama, and keeps leveling through Outland before dabbling in delves.
Jamie Zawinski grumbles that San Francisco’s Sunset keeps turning local politics into a weird one-issue crusade about roads, parks, and car-brain nonsense.
Warner argues public discourse has cheapened truth so thoroughly that lies now spread with barely any consequence, even among people who know better.
Emily kicks off a Cybertronic Spree series by praising 'Cybertronic Warrior' as a killer Transformers-meets-rock intro track with standout riffs and vocals.
Dave Winer argues software is really on the web only if it can hook into other apps, with linking doing the heavy conceptual lifting.