The Daily Blogroll — Friday, 3 Jul 2026
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CrazyKinux's Musings CrazyKinux and Rixx use a laid-back EVE Online catch-up to get at the sandbox rules, risk, PvP learning curve, and friendship glue.
Dragonchasers Nimgimli resists the Octopath Traveler walkthrough rabbit hole, opting for notes, party planning, and the slower satisfaction of figuring it out solo.
Good Game Lobby Sey lines up Gaming Club’s next trio—Ghost Trick, Big Walk, and Firewatch—with Steam Summer Sale enthusiasm and a nudge to try new things.
Kimimi the Game Eating She-Monster Kimimi finds Dekitate High School an awkward mashup undone by shallow school sim design and some wildly misguided teacher-student interactions.
The Almighty Backlog Ellie revisits The Last of Us: Left Behind as a short but potent companion piece that fills in Ellie’s painful past.
The Ancient Gaming Noob Wilhelm wonders why EVE Online still won’t sell neural remaps, even though attributes still gate skill training and feel like old baggage.
The Boardgames Chronicle The Chronicler spotlights An Impossible War, a block wargame on the First Carlist War built around fog-of-war, asymmetry, and tricky logistics.
Endgame Viable UltrViolet recaps a smooth MacBook Pro upgrade, blogging-in-the-AI-age thoughts, and why FFXIV-style social anxiety keeps MMORPGs at arm’s length.
Inventory Full Bhagpuss returns to the cinema for Supergirl, loves the movie, and muses on how much the big-screen experience depends on the audience.
brennan.day Brennan digs into OTWArchive code to make AO3-style work imports actually function, removing host blocks and fixing the parser mess.
Scopique Scopique’s Owncast plans hit browser and hosting-cost walls, prompting a familiar bout of streaming soul-searching and a fallback to YouTube tests.
Scripting News Dave Winer jumps from Knicks and politics to Claude and ChatGPT, riffing on AI talking heads with his usual stream-of-consciousness energy.