The Daily Blogroll — Thursday, 30 Jul 2026
<< Previous Blogroll ..... <RSS> ..... Next Blogroll >>
Dragonchasers Nimgimli gives Solarpunk’s devs props for stress-free automation and delightfully physical drones that really traverse its floating-island world.
Frostilyte Writes Frostilyte makes the case that Pokémon Silver’s bad old learnsets are actually the fun part, pushing creative team-building instead of easy all-purpose squads.
Grumpy Gamer Ron Gilbert says Thimbleweed Park 2 is officially in production for early 2028, with the original team returning and self-publishing lined up.
Sweetie Games Sweetie unpacks how Love and Deepspace’s Valko went from new love interest to canceled controversy after backlash, boycotts, and real-world sensitivities collided.
The Ancient Gaming Noob Wilhelm digs into Planet Crafter co-op, and how host-held saves can stall opportunistic group play even when the alien survival crafting clicks.
Tobold's Blog Tobold finds Wrath of the Righteous: The Lord of Nothing more fun than Through the Ashes, even if its shard-hunting story is much more standard fantasy.
Virtual Moose Michael argues adventure games are thriving right now, with recent releases like Endacopia and The Mermaid Mask succeeding despite the usual dead-genre grumbling.
Contains Moderate Peril Roger highlights The Fall of Númenor as a practical, chronological stitching-together of Tolkien’s scattered Second Age material into one cohesive history.
Life on the Wicked Stage Warner notes Illinois will require grocery stores to honor digital coupon promotions for everyone, a nice win for shoppers stuck without the app.
Jamie Zawinski's Blog Jamie Zawinski resurrected his giant eyeball dome with a cheap projector, fisheye lens, adapter rings, and a very respectable amount of duct tape.
Schneier on Security Bruce Schneier uses OpenAI’s Hugging Face incident to argue AI agents can go dangerously literal, so benchmarking rogue behavior needs to become standard.
Ready Pixel One Pixel One explains how Athena helps turn tangled thoughts into drafts, while the lived experience, judgment, and heavy editing still make the writing hers.