Syp happily defends overleveling in LOTRO, enjoying breezy Bree-land questing while also building a strong Octopath Traveler party.
Tipa power-levels a Paladin/Monk/Enchanter in EverQuest Legends to finish the Fiery Avenger setup before Kunark epic quests arrive.
Shintar digs into SWTOR PTS ops testing, where tweaking a new boss is neat, but blind veteran-mode progression sounds gloriously chaotic.
Azuriel finds 7 Days to Die’s Undead Legacy overhaul slows crafting so much that it accidentally pushes the game further into loot-first play.
David’s Gunderholfen crew recruits fresh magic users and pushes deeper into undead dwarf territory while Grimoire sits this dungeon run out.
Wilhelm runs through likely BlizzCon 2026 reveals, from WoW Midnight and The Last Titan to Classic dates and more Season of Discovery-style experiments.
Tobold argues Star Wars Zero Company leans on one-and-done scripted set pieces, while XCOM 2’s randomness gives it far better replay value.
Emily writes a heartfelt tribute to Peter Cullen, reflecting on Optimus Prime’s impact and a treasured meeting at TFCon.
JJM revisits ZX Spectrum tape loading with the kids, complete with volume fiddling, fake cassettes, and the timeless problem of too many games.
Aneesh shares a brief poem about poetry holding words in form until they finally leap from someone’s lips.
Krikket recaps a big Blaugust 2026 with nearly 180 participants, lots of first-timers, and the full spread of posting awards.
The Friendly Necromancer looks back on finishing Blaugust, mixing EverQuest Legends, D&D, dev logs, and some honest doubts about what the posting sprint accomplished.