Tipa is intrigued by Final Fantasy Resonance bringing back FFBE’s combo-heavy theorycrafting while ditching the wallet-devouring gacha that killed the original.
Bhagpuss goes sightseeing around Hethereau, trying to figure out whether its long-teased off-limits district is actually changing or just looking prettier.
Welsh Troll wonders how long is too long for Star Citizen and Squadron 42, especially when crowdfunding freedom starts to look directionless.
Shintar is more than ready for BlizzCon to finally say something concrete about WoW Classic, Camelot, and whatever retail announces next.
Marc digs Battle Pinball, a weird 1994 3DO import where two players battle simultaneously on character-themed tables instead of just chasing scores.
Ellie says Blasphemous II’s free Third Sin expansion is a short, gorgeous Castlevania-flavored detour with a new castle, enemies, and a whip.
Wilhelm treats EverQuest Legends like a nostalgia road trip, leaving Blackburrow at 14 for the long old-school run toward Freeport and beyond.
Jimmy spins a funny Porsche story—complete with an accidental Cayenne rental—before turning to Need for Speed: Porsche Unleashed and car-culture history.
Anarchae’s weekly digest mixes job-search stress with Kindaichi reading, P5 Tactica, Fate/GO, Traitors, and the struggle not to overextend themself.
Cristian tosses out a tiny, open-ended question about why so many people like the color blue, then lets the comments run with it.
Jeff restomods a 1995 TrueTime box into a Raspberry Pi stratum 1 NTP server, with GNSS, Chrony, and just enough cautionary Telstra energy.
WCRobinson wraps Blaugust by admitting weekly posting was a stretch, but says the push helped them write faster and finally ship reviews.